POV-Ray : Newsgroups : povray.general : Normal Animated Water? : Re: Normal Animated Water? Server Time
10 Aug 2024 05:21:01 EDT (-0400)
  Re: Normal Animated Water?  
From: Bob Hughes
Date: 6 Mar 2000 02:41:03
Message: <38c3610f@news.povray.org>
Hmm, well, I went back to make sure and found that the bozo pattern used in a
normal did shift with phase*clock.  It wasn't very noticeable so I guess I
overlooked it since I was doing both the pigment and the normal.
I tried 'wrinkles' too and it didn't work with phase*clock, but that's mentioned
in the Doc anyhow and I had tried using it without success in the past anyway.
Here's the relevant part of the Doc:

"The frequency and phase modifiers have no effect on block patterns checker,
brick, and hexagon nor do they effect image_map, bump_map or material_map. They
also have no effect in normal statements when used with bumps, dents, quilted or
wrinkles because these normal patterns cannot use normal_map or slope_map."

Sorry if I confused anyone about 'bozo'.  The quick and tiny test I did wasn't
showing it in motion before.  No wonder I'm never sure of anything.

Bob

"Chris Huff" <chr### [at] yahoocom> wrote in message
news:chrishuff_99-11B284.19250405032000@news.povray.org...
| In article <38c2d015@news.povray.org>, "Bob Hughes"
| <per### [at] aolcom?subject=PoV-News:> wrote:
|
| > Just to update on this.  The 'bozo' pattern as a pigment appears to
| > be okay with 'phase'.  It does not shift when used as a 'normal'
| > pattern.  This in WinPov 3.1 anyhow.  The Docs don't seem to actually
| > list this out anywhere but gives an idea as to what types of pattern
| > will not work with phase.  Obviously the Docs are never 100% the
| > answer to every question but then nothing is.
|
| I think it is possible to use phase with any pattern used in a pigment.
| I'm not sure about normals, but I don't see why it would be impossible
| or difficult. And I thought I had used phase with bozo normals
| before...or was that wrinkles?
| I think there was a test scene for the liquid spray include, a fireworks
| scene over water, which used a bozo normal with phase and triangle_wave
| for the water. I remembered this one because I rather liked the effect
| of the water.
|
| --
| Chris Huff
| e-mail: chr### [at] yahoocom
| Web page: http://chrishuff.dhs.org/


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