Ok. I found it. Somehow a line of source code (a "break" statement right
before "case PLAIN_PATTERN" in do_texture_map) got deleted. I've put it
back now. :-)
-Nathan
Jetlag <bga### [at] microsoftcom> wrote in message
news:38bd9bf7@news.povray.org...
> A texture_map inside a material_map crashes in Compute_Pigment.
>
>
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