POV-Ray : Newsgroups : povray.binaries.utilities : pgroammers Question. : Re: pgroammers Question. Server Time
28 Sep 2024 18:54:11 EDT (-0400)
  Re: pgroammers Question.  
From: Ian Burgmyer
Date: 28 Feb 2000 03:37:03
Message: <38ba33af@news.povray.org>
I can't really tell you, but attached it a QB program that can manipulate a
3D spaceship.  It will probably give you a pretty good idea on how to do it.
It's renderer is really fast, so you won't have a speed problem.  Enjoy!

I'm not really sure if I understand the question completely, however.

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Eitan Tal <eit### [at] netvisionnetil> wrote in message
news:38A53D5D.71AC010C@netvision.net.il...
> on simple QB / VB code, generally, how do I veiw a polygon
> (squarepolygon),
> on a given camera location?
>
> option 1
> dim polygon(4,3)
> dim camera(3)
> dim matrix(CamSizeX,CamSizeY)
>
> ' insert code here
>
> for x = 1 to CamSizeX
>   for y = 1 to CamSizeY
>     pset (x,y),matrix(x,y)
>   next
> next
>
> option 2
> dim polygon(4,3)
> dim camera(3)
> dim pts(4,2)
>
> ' insert code here
>
> for N = 1 to 4 'polygon has 4 corners
>   pset pts(N,1)(pts(N,2) '1 and 2 are for PTS(N,X) and PTS(N,Y)
> next
>
> On RDS 3d format - RandonDotStereogram.
>
> how does it work?
>


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Attachments:
Download '3DEXP2.BAS.txt' (13 KB)

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