See my answer in p.w.
--
Regards,
Sander
Paul <ran### [at] freenetcouk> schreef in berichtnieuws
38b91721@news.povray.org...
> How do I get the camera to fly 360 degrees around an object in a simple
> animation. I've set up a sphere at the origin <0, 0, 0> and i'm pointing
my
> camera at the origin. Initially I want the camera to fly around in a flat
> plane (X and Z) but later on I will probably want it to fly around in an
> upward spiral.
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