POV-Ray : Newsgroups : povray.general : How do I produce a Circling / Spiralling Camera animation??? : Re: How do I produce a Circling / Spiralling Camera animation??? Server Time
16 Jun 2024 18:37:06 EDT (-0400)
  Re: How do I produce a Circling / Spiralling Camera animation???  
From: Nieminen Juha
Date: 27 Feb 2000 07:47:50
Message: <38b91cf6@news.povray.org>
First of all: Thanks for cross-posting to 7 groups. We appreciate that
very much. Keep up the good work.

  You can use the 'clock' variable to position your camera. Like this:

camera
{ location -z*10 look_at 0
  rotate y*360*clock
  translate y*10*clock
}

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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