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First of all: Thanks for cross-posting to 7 groups. We appreciate that
very much. Keep up the good work.
You can use the 'clock' variable to position your camera. Like this:
camera
{ location -z*10 look_at 0
rotate y*360*clock
translate y*10*clock
}
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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