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How do I get the camera to fly 360 degrees around an object in a simple
animation. I've set up a sphere at the origin <0, 0, 0> and i'm pointing my
camera at the origin. Initially I want the camera to fly around in a flat
plane (X and Z) but later on I will probably want it to fly around in an
upward spiral.
I've set up an ini file with Initial_Frame=1, Final_Frame=60,
Initial_Clock=0, Final_Clock=1, but i'm now totally confused.
Please help by e-mailing me some examples or by posting a reply to this
mesaage!!!
Thanks
Paul
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