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Array of scaled disks with an image map?
"Ryan Twitchell" <try### [at] rochesterrrcom> wrote in message
news:38a9df42@news.povray.org...
> Can anyone suggest a good way to make highly detailed bird's wings,
> feathers and all? My first thought was to use heightfields, as they would
use
> little memory and be quick to render. I suppose a complex object like a
mesh
> would provide greater detail, but seems like a very difficult approach.
>
> Thanks,
> Ryan Twitchell
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