I am working on a project with a very large geographical span.
This entails a huge height_model and a thousand or more objects.
The project is animated so that I travel through the space.
Display time is slow and I would like to speed things up substantially.
The bounding option does not appear to really help and I am interested to
explore the possibility of using the inside of a reduced radius sky_sphere
to lop off part of the scene.
I have tried to translate a simple sphere along with the camera position but
the time has not really improved enough to make a substantial difference.
Has anybody used this approach for bounding control and had any success?
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