POV-Ray : Newsgroups : povray.advanced-users : How do I limit the scope of turbulence in a texture_map ? : Re: How do I limit the scope of turbulence in a texture_map ? Server Time
2 Nov 2024 07:26:56 EDT (-0400)
  Re: How do I limit the scope of turbulence in a texture_map ?  
From: Alun Thomas
Date: 11 Feb 2000 11:48:54
Message: <38a43d76@news.povray.org>
Fabian BRAU wrote in message <38A41988.8A9CD9D3@umh.ac.be>...
>The only way to do this is to use MegaPov.  [...]

I've given it a quick try and it works like a dream.

Thanks Fabian,
and thanks to everyone involved in MegaPov

Al.


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