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So we have pigment_maps and normal_maps, why no finish_maps? Is there a
patch available for that? It is definitely something I'd like to see.
Perhaps in 3.5? Yeah, I know I could use a texture_map and do it that way,
but purely for consistency and ease, I don't see why a finish_map feature
can't be added. BTW, is there an official suggestion box, or is this it?
--
Paul Vanukoff
van### [at] primenetcom
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