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Warp wrote:
>
> There are lots of features that would be nice in povray, but not everything
> can be achieved with a reasonable amount of efforts, and the resources
> available are quite limited. Not everything can be done, so it's more
> important to concentrate in the essential parts.
Just adding support for IGES would cost someone a lot of money. The
latest release of the spec for the IGES standard will run you a few
thousand dollars and you still have to go through the efforts of
making it compatible with POV-Ray.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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