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"Greg M. Johnson" wrote:
>
> What the heck is that?
>
> I've tried code like this before ages ago and gotten insulting messages from
> pov that say things like:
> "I removed your unnecessary bounding box."
You will have to use a switch -MB to turn automatic bounding off. If
you don't POV-Ray will ignore your attempts at manual bounding and
supply it's own which are not always optimized in complex operations.
> If you're familiar with the concept, what would I bound and with what:
> a) spheres just barely larger than every one of my 150+ components?
> b) a big cube larger than the arms will ever reach?
I would be lying if I said I knew what the optimum scenario is or which
method Mr. Day uses. Since he is the recognized blob master around here
you might wish to ask him yourself - Pov### [at] aol com
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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