POV-Ray : Newsgroups : povray.advanced-users : finish_map? : Re: finish_map? Server Time
2 Nov 2024 05:19:43 EDT (-0400)
  Re: finish_map?  
From: ryan constantine
Date: 31 Mar 2000 12:35:23
Message: <38E4E26F.7AEB7DAB@yahoo.com>
to do this the dumb way, you could make a 256 color greyscale image and
make a separate texture for each (the same, only with varying shininess)
and map each to the 256 shades.  you might be able to write a macro to
do this for you.

Sigmund Kyrre Aas wrote:
> 
> anonymous wrote:
> > I would like to able to assign different finishes to different areas of
> > a texture using a map image; call it a 'finish_map'. Having often seen
> 
> Dear anonymous. This can be done with material_map since it contains textures,
> and textures contain finishes. I'm not sure what your question is because you
> seem to know that already..


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