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> > Show us a "simple little program" to parse POV code.
> Who said anything about parsing?
I keeps coming back to this issue which Nick Drew
is aware of - is POV input data, or a program?
Having programming is useful, but also imposes
limitations.
> > > Have you ever heard of the saying, "If it works, don't fix it!"?
> So...loops, macros, and conditionals are things of the past, obsolete,
> and not needed anymore?
They are not needed for the kind of flexibility
that is being proposed. It comes down to a
"is it a bug, or a feature?" argument.
> > That scenario is not what is being suggested.
> Yes, it is.
No it isn't, it is ingenuous for you to suggest so.
>Or did I misinterpret Nick Drew's message?
Perhaps. I think Nick is simply pointing out
that POV script can not be all things to all
people. Things like POV-SDML are a flawed
attempt at this kind of goal.
> How would this "alternative" be useful? If it can be used with
> POV-Script, you have to use a POV parser anyway. Otherwise, you can use
> either one or the other, but not both. And you would be making more work
> for the POV Team, who would have to support a separate language.
Nobody here is making work for the POV team.
Again, you're being intentionally misleading
to suggest it.
> > An ANSI C compiled library is about as portable as it
> > gets. A Java wrapper to this API is also pretty portable.
>
> POV-Script is even more portable...if there is a version of POV on that
> platform, your script will run on it.
POV-Script is portable in this sense, but not in the
sense that you can parse your data back from it.
It's a one way street, why not have the option of
a two way street?
> Not everyone who wants to use POV will want to install and learn to use
> a C compiler to make their POV scenes.
Of course not, and that is not what is being suggested.
> How would XML make the output better?
If it means I can do more in less time, the output
will be better.
> > I find it harder to learn POV script than to use languages
> > that I'm already confortable with.
>
> Your point...?
The point is there is no real need to tie people to
one language.
> You have the option of staring at a screenful of tags trying to decipher
> the underlying structure or using an external program, you mean?
Exactly. What's the problem? Don't like options?
> Of course, you *could* do something like what I am going to attempt with
> POV-CSDL
This POV-CSDL suffers limitations of it's own. Why would
anyone bother learning YAPL (yet another programming language)
if they had a choice to use whatever fits their environment.
> and make a separate translator program to go from POV-XML to
> POV-Script. You could make the program open source, and the POV-Team
> wouldn't have to support anything.
Personally, I wouldn't be involved in anything that came
under the current POV licensing terms. This problem
with support of POV is tied to the license.
> > The POV community could use some diversification. :-)
> Not that kind. All that would do is add confusion.
I think you underestimate the intelligence of people.
Cheers,
Nigel
--
Nigel Stewart (nig### [at] nigelscom)
Research Student, Software Developer
Y2K is the new millenium for the mathematically challenged.
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