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> So you just write a simple little program that outputs POV code whenever
> you need objects created with programming constructs?
Show us a "simple little program" to parse POV code.
> So you want it to work in theory, but not in practice? :-)
Not at all - Works differently in practice.
> Have you ever heard of the saying, "If it works, don't fix it!"?
The same could have been said about MSDOS.
I'm sure there were quite a few people hesitant
about giving up their command line. I heard
that punch-cards were a good technology too.
> chopping out the most popular portions and making
> the rest harder to hand code would be a big mistake in my opinion.
That scenario is not what is being suggested.
> And if it is left in, why deprecate it?
> Why should POV-Script be declarative and not procedural?
POV-Script should remain procedural, but perhaps
in the XML context it would be better to leave it
out. We're talking about an alternative, not
a replacement.
> > I think the POV team and
> > community should focus not on becoming a more general programming
> > environment, but on better linkage to programming environments.
>
> This has the disadvantages of being more platform dependant
An ANSI C compiled library is about as portable as it
gets. A Java wrapper to this API is also pretty portable.
> harder to distribute "scene files",
Distributing scene files isn't the only goal, what about the
images that come out at the end?
> harder to learn to use,
I find it harder to learn POV script than to use languages
that I'm already confortable with.
> requiring external programs to code scenes,
Entirely optional.
> and also a lot harder to offer support for.
You don't offer support for 3rd party apps anyway. I get
support for the compilers that I've bought.
> If everyone is using their own language, that will break the POV community
> into several different sections.
The POV community could use some diversification. :-)
> Having just one POV-Script means everyone can gain from experience
> of others and sharing information is easier.
The pov scripts that I write are of zero interest to anyone
else. My goal is usually the image, not an elegant scene
file.
--
Nigel Stewart (nig### [at] nigelscom)
Research Student, Software Developer
Y2K is the new millenium for the mathematically challenged.
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