|
|
Monte wrote:
>
> Kevin,
> Thanks for your time and the quick response. I have looked over the
> tutorial from Maestro Mysterieux, and have gone through the examples.
>
> I've still got some questions though. I appologize for not giving
> enough information the first time.
>
> How can I control the size of the tiled image?
> Image_map seems to only apply the image in a repeated 1x1 pattern. I
> can apply the image map to the object, then scale the object. I want
> to scale the image map before (or as) it is applied to the object,
> without scaling the object.
Again this is fairly easy. You simply scale your pigment instead of
the object it is applied to.
object { your_object
pigment {
image_map { tga "your_image.tga" }
scale < x, y, z > // <-- this scales the pigment (image) only
}
scale < x, y, z> // <-- this will scale the object and the pigment together
}
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|