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Xplo Eristotle wrote:
>
> Markus Becker wrote:
> >
> > Xplo Eristotle wrote:
> > >
> > > Seems to me that the higher an object's reflection is, the less its
> > > pigment should have any effect on its appearance (provided that you're
> > > using non-metallic reflection), until you reach reflection 1, at which
> > > point the pigment would cease to be relevant.
> >
> > What's wrong with using:
> >
> > #declare _refl = 0.3; // change this
> > #declare _diff = (1-_refl);
>
> It's clumsy.
...and, I forgot to add, it doesn't work at all for variable reflection.
--
Xplo Eristotle
http://start.at/xplosion/
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