Markus Becker wrote:
>
> Xplo Eristotle wrote:
> >
> > Seems to me that the higher an object's reflection is, the less its
> > pigment should have any effect on its appearance (provided that you're
> > using non-metallic reflection), until you reach reflection 1, at which
> > point the pigment would cease to be relevant.
>
> What's wrong with using:
>
> #declare _refl = 0.3; // change this
> #declare _diff = (1-_refl);
It's clumsy.
--
Xplo Eristotle
http://start.at/xplosion/
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