POV-Ray : Newsgroups : povray.general : Energy conservation for diffuse lighting? : Re: Energy conservation for diffuse lighting? Server Time
10 Aug 2024 01:23:10 EDT (-0400)
  Re: Energy conservation for diffuse lighting?  
From: Xplo Eristotle
Date: 27 Mar 2000 12:29:15
Message: <38DF9B94.D864B7BA@unforgettable.com>
Markus Becker wrote:
> 
> Xplo Eristotle wrote:
> >
> > Seems to me that the higher an object's reflection is, the less its
> > pigment should have any effect on its appearance (provided that you're
> > using non-metallic reflection), until you reach reflection 1, at which
> > point the pigment would cease to be relevant.
> 
> What's wrong with using:
> 
> #declare _refl = 0.3;   // change this
> #declare _diff = (1-_refl);

It's clumsy.

-- 
Xplo Eristotle
http://start.at/xplosion/


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