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"H.E. Day" wrote:
>
> I've been trying out the labeling thang in MegaPov. From the docs I'd
> expect it to parse a labeled object once and then keep it in memory for
> the entire animation without parsing it again. Instead it parses the
> labeled object up into memory for the first frame, and then parses it
> *again* for each frame, leading to a drastic speed decrease. How do I
> get this to work?
> Oh, i tried to use "delete {}" but MP doesn't seem to recognize it.
> HELP!
>
I'm not sure, but I think that you have to declare your object only in
the first frame, with :
#if (clock = 0)
...declare something persistant...
#end
Bouf.
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