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Most impressive. Since you've already answered that the beast
is not saying anything specific, I was wondering if you are using phonemes
for different mouth/face positions? How are you interpolating between
expressions/poses? As to the POV-native IK system, any idea when
you might have it done, or a description of what you plan to have
it capable of doing?
Thanks,
Wayne Gordon
"H.E. Day" wrote:
> Just the face to the newest H.E. Day blob. I'm getting awfully tired of
> spaceships, so I decided to do characters. After catching the end of a
> Beast War episode, and absolutely loving the visual style, I started on
> this dude. The face has 4 texture maps on it, (Front,Jaw,Upper
> Lip,Back) and is animated with splines in MegaPov .4. I have the rest
> of the body almost finished, lacking only the feet and arms.
> I'm also working on a Pov-Native IK system, so look for a demo on
> that soon. I hope.
> Enjoy and Comment!
> --
> H.E. Day
>
> ------------------------------------------------------------------------
> Name: FaceTest.AVI
> FaceTest.AVI Type: Video for Windows (video/msvideo)
> Encoding: base64
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