Bill DeWitt wrote:
> You stopped before it got hairy. Mouse placement of objects gives you odd
> decimal values like the 3.6333333 or 7.142857. Often you see modeler files
> that have values like 12.0023 in scenes that clearly do not have that kind
> of a problem with tolerances.
That is one of the reasons I hate using a mouse in a 3D graphics
environment. Their precision sucks big time.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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