POV-Ray : Newsgroups : povray.general : The C++ rewrite of POV - POV version 4.0 suggestions : Re: The C++ rewrite of POV - POV version 4.0 suggestions Server Time
10 Aug 2024 03:19:56 EDT (-0400)
  Re: The C++ rewrite of POV - POV version 4.0 suggestions  
From: Nigel Stewart
Date: 16 Mar 2000 09:54:34
Message: <38D0F558.B878634F@nigels.com>
> :       It's possible to write platform independent code in
> :       C++ - but it's not enforced.  The same philosophy should
> :       apply to POV.
> 
>   No it shouldn't. Povray has to be able to compile in any platform which
> has the proper compiler. Portability is a very serious issue.

	Yes it should.  Enforced portability is very limiting.
	I'm talking about the portability of POV scenes,
	not the C implementation - which I agree should be
	kept portable.

>   Pov scenes and the povray source code are two completely different things.
> Don't mix them.

	I'm not, you are.

--
Nigel Stewart (nig### [at] nigelscom)
Research Student, Software Developer
Y2K is the new millenium for the mathematically challenged.


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