POV-Ray : Newsgroups : povray.general : The C++ rewrite of POV - POV version 4.0 suggestions : Re: The C++ rewrite of POV - POV version 4.0 suggestions Server Time
10 Aug 2024 03:26:09 EDT (-0400)
  Re: The C++ rewrite of POV - POV version 4.0 suggestions  
From: Ken
Date: 16 Mar 2000 04:23:37
Message: <38D0A84A.FF9D2C24@pacbell.net>
Nieminen Juha wrote:
> 
> Pabs <pab### [at] hotmailcom> wrote:
> :   FORMULA = ( ["dll-name"] func-name) | macro-name | formula
> :    if dll-name is not used pov functions are used
> 
> : have the struct that determines syntax highlighting in the POV-Ray src
> : (instead of the CodeMax support code) so that
> : patches can use proper syntax highlighting for their new keywords etc.
> 
>   Povray is NOT a windows program.

So what's wrong with windows platform specific suggestions where the
codemax editor is concerned ? I mean like the Mac version has built
in Quicktime support for compiling animation the other platforms
don't have and you don't hear me bitching about that do you ? Well
not much anyway :)

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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