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> > <disbelief> Huh? </disbelief>
> <frusteration>I was referring to the problem of pre-parsing the scene to
> keep from having long delays before input requests.</frusteration>
<sympathethic> Fair Enough </sympathetic>
> > > and impossible to implement in a cross-platform manner
> > <amusement> Refer to ANSI C Standard: scanf(...) </amusement>
>
> <incomprehension>Er, how would this help in putting up a dialog box and
> getting user input from it?</incomprehension>
<rationalisation> In this sense MAC is not even ANSI standard,
so you are always up for GUI programming, no matter what you do.
</rationalisation>
> If you can add them in now, go ahead!
I think the "interface block" concept is the most promising
formulation that we have so far. It's something like
the main(..) function in C, you're only allowed to have one.
> This seems too rigid, though.
Perhaps a bit rigid, but still very useful. And it's not
an unreasonable solution to the problem. It certainly
beats editing POV script by hand.
--
Nigel Stewart (nig### [at] nigelscom)
Research Student, Software Developer
Y2K is the new millenium for the mathematically challenged.
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