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cre### [at] belialrenonvus wrote:
> so my method of making ALL my objects at 0,0,0 and then translating them
> where I want them is umm....non-standard?:) (I swear I make everything at
> 0,0,0 then translate and rotate to where it looks right) I find it easier
> but then hehehe :)
Not at all. Your method has considerable merit and is quite popular.
There are a lot of good reasons for specifying objects at the origin
and then manipulating them from there.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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