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What do you have for the version number in the scene. That can effect which
features are enabled or not. Also, are you using MegaPov? I usuall have to
add #version unofficial MegaPov 0.4; to my scenes to get those to work.
Josh
Tor Olav Kristensen wrote:
> Hello
>
> I'm trying to make some macros to enable me to
> experiment with different rotation matrix's. (That I
> later will apply to 3D vectors to get the desired
> rotation of the vector.)
>
> I know about the built in rotate functions in POV-Ray.
> I just want to learn about rotation matrix's.
>
> Each matrix is built up as an array of 3 3D-vectors
> each. And my macros again operate on these arrays.
>
> My problem is that I get several different error
> messages when I try to Run the file below in this
> message (I did not alter it between the Runs).
>
> Can anyone please tell me if I am doing anything wrong
> in my macros? (variable passing, variable declarations,
> variable name conflicts etc.)
>
> I am using POV-Ray v3.1g.watcom.win32 (Pentium II
> optimized) and I am using a 100 MHz Pentium PC with
> 32 MB RAM, running Windows 98.
>
> Regards
>
> Tor Olav
>
> mailto:tor### [at] hotmail com
> http://www.crosswinds.net/~tok/tokrays.html
>
<snip>
--
Josh English
eng### [at] spiritone com
"May your hopes, dreams, and plans not be destroyed by a few zeros."
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