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Chris Huff wrote:
> Say you have a long string of objects that are linked together. You move
> one, and it affects all the others.
<snip>
> To do something like this without OO features, you would have to make a
> special macro and set of variables for each object, separated only by a
> unique name.
Or to do this you can use a graphical modelling environment which is much
better suited to this task than a text based scripting language is for example
Moray with it's new animation plugin and it's IK abilities.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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