Chris Huff wrote:
> object. Which seems more intuitive:
> #declare MyObject = object {MyObject translate y*3}
> or
> MyObject.Move(y*3);
To me the first example is more intuitive. Where does Move come from ?
I don't like the idea that I would have to make a macro just to move an
object. Seems like extra work to me. Point still not conceded.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
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