If you use the C style of for() loop, you can do more than just fixed
step incrementing/decrementing, though if I understand you correctly you
don't seem to like that.
I've seen some pretty ugly for() loops in C.
This is getting away from the gist of the thread though. Adding more
control statements to POV would not make the language more difficult for
non-programmers, it would just make it more powerful for those who wish
to use those features for scene construction.
BTW is there any real reason for all those #s?
Would anything break if they were made optional?
PoD.
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