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Bob Hughes wrote:
> Changes in a primitives location vector are fine if the primitives are never to
> be changed thereafter, just not a good common practice I would think.
I am a lazy scene coder and will always avoid declaring a variable when
I don't have to. In my opinion declaring a bunch of variables for single
objects not only clutters the scene file but it also creates more work.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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