POV-Ray : Newsgroups : povray.newusers : Strang texture behavior : Re: Strang texture behavior Server Time
5 Nov 2024 09:21:28 EST (-0500)
  Re: Strang texture behavior  
From: Remco Poelstra
Date: 29 Feb 2000 11:12:32
Message: <38BC450C.90BF5951@home.nl>
Chris Huff wrote:
> 
> In article <38BB0F3D.80773554@home.nl>, Remco Poelstra
> <rjp### [at] homenl> wrote:
> 
> > I have once tried to make the roof of a temple of real tiles, but it
> > needed 136 Mb of memory to parse. So I'm not going to do that again. :-(
> 
> 136MB...how many tiles did this roof have?!?

Because I had only memory for calculating one side of the roof, there
were 34300 tiles.
After completing my current animation, I'll restart the temple with mesh
objects or an isosurface

Thanks for the tips.

Remco


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