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Hello everyone,
I'm a really new user of POV-Ray. I have installed it a couple years or
so ago, and updated recently to 3.1g, but never had enough time to learn
it as much I would like. But I have read the documentation and I have a
pretty good idea of the basic aspects.
What I would like to ask is if there is a way to overcome the
not-so-realistic look of bumps on the edges of solid objects not
showing, because of the bumps being a normal map and not real bumps
anyway. To put it simpler, is there some way to make bumps really show
on the edges of an object? Or is this hopeless?
GG
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