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Hi,
I've created a very simple house, but the texture is strange on one site
(like it is scaled).
Here is a part of the code (just enough to see the problem):
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camera {
location < 0, 2, -25>
look_at <0,3,0>
rotate y*90
}
light_source { <100, 100, -100>
color rgb 1
rotate y*90
}
#declare Boerderij =
difference {
box { < -4, 0, -2>, < 4, 4, 2>
texture {
pigment { brick
scale 0.1
}
}
}
box { <-3, 0, -2.0001>, <-1, 3, 3>
texture {
pigment { rgb 0 }
}
}
box { < 0, 1, -2.0001>, < 3, 3, -1.99999>
texture {
pigment { rgb <0,0,1> }
}
}
rotate <0, -90, 0>
scale <2, 2, 2>
}
object { Boerderij }
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I hope someone can help me.
Remco Poelstra
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