POV-Ray : Newsgroups : povray.newusers : Q: Image-Maps in Layered Textures : Re: Q: Image-Maps in Layered Textures Server Time
19 May 2024 20:31:46 EDT (-0400)
  Re: Q: Image-Maps in Layered Textures  
From: Ken
Date: 27 Feb 2000 09:48:58
Message: <38B938EF.15838ADD@pacbell.net>
Bob Hughes wrote:
> 
> Btw, I tried this with version 3.02.watcom.win32, 3.1g.watcom.win32, and also
> MegaPov 0.4.  Only MegaPov will render correctly when 'transmit' is used,
> 'filter' works okay in all 3 versions.  I thought maybe it might be
> 'max_trace_level' dependant but it doesn't help if it's increased to 50 instead
> of leaving at default 5.  So something got fixed in Nathan's patched pov.

Nathan changed the way that layered filtered textures behave in MegaPov
- been public knowlege for some time now.

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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