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Paul wrote:
>
> How do I get the camera to fly 360 degrees around an object in a simple
> animation. I've set up a sphere at the origin <0, 0, 0> and i'm pointing my
> camera at the origin. Initially I want the camera to fly around in a flat
> plane (X and Z) but later on I will probably want it to fly around in an
> upward spiral.
>
> I've set up an ini file with Initial_Frame=1, Final_Frame=60,
> Initial_Clock=0, Final_Clock=1, but i'm now totally confused.
This should answer your question -
http://www.students.tut.fi/~warp/povVFAQ/languageVFAQ.html#camerarotation
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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