POV-Ray : Newsgroups : povray.windows : How do I produce a Circling / Spiralling Camera animation??? : Re: How do I produce a Circling / Spiralling Camera animation??? Server Time
6 Oct 2024 03:40:32 EDT (-0400)
  Re: How do I produce a Circling / Spiralling Camera animation???  
From: Ken
Date: 27 Feb 2000 07:10:43
Message: <38B913D5.A4045370@pacbell.net>
Paul wrote:
> 
> How do I get the camera to fly 360 degrees around an object in a simple
> animation. I've set up a sphere at the origin <0, 0, 0> and i'm pointing my
> camera at the origin. Initially I want the camera to fly around in a flat
> plane (X and Z) but later on I will probably want it to fly around in an
> upward spiral.
> 
> I've set up an ini file with Initial_Frame=1, Final_Frame=60,
> Initial_Clock=0, Final_Clock=1, but i'm now totally confused.

This should answer your question -

http://www.students.tut.fi/~warp/povVFAQ/languageVFAQ.html#camerarotation

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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