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Psychomek wrote:
> I was doing a test with Blob, Wire and regular Moray UDO files (see UDO
> test in images) and when i did the blob UDO test i came a cross a
> problem the scene stopped rendering and said Object limit reached (or
> something like that ) more than 1000000 objects
>
> will post exact error in a couple of hours....
Parsing Options
Input file: coffeemakgamma.pov (compatible to version 3.1)
Remove bounds........On Split unions........Off
Library paths: C:\Program Files\POV-Ray\INCLUDE
Output Options
Image resolution 1024 by 768 (rows 1 to -1, columns 1 to -1).
Output file: coffeemakgamma.tga, 32 bpp Targa with alpha
Graphic display......On (type: 0, palette: 3, gamma: 2.2)
Mosaic preview......Off
Continued trace.....Off Allow interruption...On Pause when done.....Off
Verbose messages....Off
Tracing Options
Quality: 9
Bounding boxes.......On Bounding threshold: 3
Light Buffer.........On Vista Buffer.........On Draw Vista Buffer...Off
Antialiasing........Off
Radiosity...........Off
Animation Options
Clock value.... 0.000 (Animation off)
Redirecting Options
All Streams to console..........On
Debug Stream to console.........On
Fatal Stream to console.........On
Render Stream to console........On
Statistics Stream to console....On
Warning Stream to console.......On
sphere { < -210.884430,-305.680359,-89.669434 >, 0.100000 ,1.000000}
sphere { < -205.943649,-305.029907,-89.650101 >, 0.100000 ,1.000000}
sphere { < -201.841171,-304.489807,-89.634048 >, 0.100000 ,1.000000}
sphere { < -205.659042,-304.992432,-89.648987 >, 0.100000 ,1.000000}
} <----ERROR
C:\Program Files\Moray\PovScn\cafemake.inc:2663649: error: There are more
than 1000000 components in a blob.
Returned from renderer (non-zero return value)
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