POV-Ray : Newsgroups : povray.animations : Roller Coaster Animation : Re: Roller Coaster Animation Server Time
28 Jul 2024 14:26:53 EDT (-0400)
  Re: Roller Coaster Animation  
From: Karl Pelzer
Date: 21 Feb 2000 13:51:49
Message: <38B0CADA.3B5A1A8E@t-online.de>
Chris Colefax wrote:

<snip>
> For the animation, the direction of travel and curvature is also calculated
> to automatically bank (roll), pitch, and turn the object/camera being
> animated.  When creating spline-based objects the component parts (the
> macros offer a choice of cylinders/cones, blob spheres, predefined link
> objects, torus coils, and torus pipes) are automatically rotated to follow
> the spline.

Now we all know what you were doing the last months. I was wondering if
your macro/include well was running dry. But as far as I can see, your
new spline macro system will be a new masterpiece.
Anyone willing to make the according moray plugin?

Greets 

Karl


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