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Eitan Tal wrote:
>
> huh? that sphere he mentioned worked here.
> is there some difference between metals and woods? because as long as I can
> use
> texture....
You can use textures inside a texture statement like the one example
that Peter provided.
This IS OK - texture { checker texture{...} texture{....} }
You cannot use textures inside a pigments statement like the example
you provided.
This is NOT OK - pigment { checker texture{....} texture{....} }
If you need to use different pigment patterns inside a pigment statement
you could do it like this this example illustrates -
#declare Pig1 = pigment{checker color rgb 0 color rgb 1}
#declare Pig2 = pigment{hexagon color red 1 color green 1 color blue 1}
box { -1,1
pigment { checker
pigment { Pig1 scale .5 }
pigment { Pig2 rotate 90*x scale .5 }
}
}
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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