POV-Ray : Newsgroups : povray.general : Adventure Game : Re: Adventure Game Server Time
10 Aug 2024 07:18:07 EDT (-0400)
  Re: Adventure Game  
From: Andrea Ryan
Date: 18 Feb 2000 18:29:41
Message: <38ADD265.8D67E528@global2000.net>
That is exactly why I am building my museum.
Brendan Ryan

Fabian BRAU wrote:

> Hello All,
>
> This message will not talk about Pov-Ray directly but will talk about
> use of Pov-Ray.
> I am a Myst/Riven fan, I played first to Myst on March 1999, after this
> I played Riven. The major lack of this kind of game is that when it's
> finished, it's really finished! So I began to write my own scenario
> without thinking to make more, just the pleasure to "create" some world
> (yep, one finds its pleasure where he can :)). One day I saw a game in
> Java and I thought that I will do my own game. Few time after I
> discovered Pov-Ray, Wow! I thought I will be able to make what I want :
> an adventure game.
> All has begun the 1 Juin 99. So I needed to master more or less 20
> softwares to be able to make a game (Soft for 3D rendering/modelling,
> Soft for 2D images/textures, Soft for animation, Soft for music,
> Programming (I knew only basic and fortran) and many small tools). Now,
> the software are mastered, the scenario is finished as well the design
> (on paper).
> Now begins the modelling/texturing part of the job (the more long part).
> The game will not be finish before 2 or 2.5 years! So here is the
> purpose of this message:
>
> If this interest you, you can participate in two way:
>
> 1) As Contributor: you will make some objects (1 or more) for the game.
> 2) As Collaborator : you will be more involved in the game development,
>                      you can influence more the game design (but you
>                      will work more :)).
>
> Contribution can be done for modelling/texturing (Povray/Moray), for
> music composition (midi/wav/mp3 files) and sound effect creation
> (wav/mp3 files).
>
> One can say: what I win with this? It depends what you do :). For more
> details just email me.
>
> Thanks in reading me,
>
> Sorry for boring you!
>
> Fabian.


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