POV-Ray : Newsgroups : povray.general : traingle vs. smooth triangle : Re: traingle vs. smooth triangle Server Time
10 Aug 2024 13:23:16 EDT (-0400)
  Re: traingle vs. smooth triangle  
From: Josh English
Date: 18 Feb 2000 17:58:57
Message: <38ADCEF2.869001E4@spiritone.com>
Busy day....

I have a early version of the page available at
http://www.spiritone.com/~english/cyclopedia/smoothtriangle.html

It may not be very accurate, but hopefully it will demonstrate a little about
whats going on. I'll clean it up and work on it more when I get back. Have a
good weekend.

Josh

Mike Weber wrote:

> excellent!  Thanks Josh...  Pictures always help me - sometimes more than
> words or equations (sp?).
>
> Mike
>
> "Josh English" <eng### [at] spiritonecom> wrote in message
> news:38AD6E03.69711C87@spiritone.com...
> > Yer wish is my command. I'll try to have one in p.b.i by this afternoon.
> I'm
> > going to be away this weekend at a family reunion... so if I don't make it
> I'll
> > get it on Monday
> >
> > Josh
> >
> > Mike Weber wrote:
> >
> > > How about a picture explaining all this???
> > > "Nieminen Juha" <war### [at] sarakerttunencstutfi> wrote in message
> > > news:38ad1899@news.povray.org...
> > > >   Yes, the weighted average of the three vertex normals. The weight is
> the
> > > > inverse distance of the point from the vertex (ie. when the point is
> > > exactly
> > > > at the vertex, the weight for that normal is 1 and for the other two
> it's
> > > 0;
> > > > when it's exactly in the middle of the triangle the weight for all
> normals
> > > > will be 1/3).
> > > >
> > > > --
> > > >
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> > > > ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*-
> Warp -*/
> >
> > --
> > Josh English
> > eng### [at] spiritonecom
> > "May your hopes, dreams, and plans not be destroyed by a few zeros."
> >
> >

--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."


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