The question is ambiguous. Define average?
If there is little colour variation - or the variation is smooth - few pixels
will cross the AA threshold and 1) will render faster. But a checker floor for
instance has a lot of abrupt colour changes, so it may take longer.
Margus
Paul Vanukoff wrote:
>
> I'm wondering, given an "average" scene (whatever that means), what would
> render faster:
>
> 2000*1500 with AA @ 0.1
>
> or
>
> 3000*2250 with no AA ?
>
> Any thoughts?
>
> --
> Paul Vanukoff
> van### [at] primenetcom
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