POV-Ray : Newsgroups : povray.binaries.utilities : Triangles : Re: Triangles Server Time
29 Jun 2024 01:26:44 EDT (-0400)
  Re: Triangles  
From: Jon A  Cruz
Date: 14 Feb 2000 01:18:46
Message: <38A79F8D.9FD6E3AE@geocities.com>
david sharp wrote:

> John VanSickle <van### [at] erolscom> wrote in message
> news:38A4BE7E.489268EA@erols.com...
> > david sharp wrote:
> >
> > > I looked for one of these but couldn't find one, so I put together
> > > this rather primitive program.
> >
> > I wrote that bastard QBasic program because I couldn't find a freeware
> > mesh modeller on the 'Net.  I am now working on a Win32 triangle
> > modeller (and learning Win32 programming as I go).
>
> I'm looking forward to it. My idea, originally was to do Triangles in
> Windows and
> openGL, but I made a couple little routines and tested them in DOS, just to
> see how/if they would work and then added a little more, you know, and
> pretty
> soon it was a DOS program

pssst... over here...

http://java.sun.com/products/java-media/3D/index.html


--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.


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