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John VanSickle wrote:
> It's really kind of lame. The only reason I've bothered to post it is
> because I wanted to make it known that I was working on this, and also
> to solicit feature requests, on the understanding that this will be a
> mesh modeller first and foremost.
Two feature requests -
1.) A way to insert a few simple premade primatives such as a box,
sphere, torus, and cylinders. This would help speed up some
aspects of object development.
2.) Combine the object modelling with surface subdivision - but you
have probably already thought of that already haven't you.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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