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Peter Cracknell wrote:
>
> Sorry if this sounds really stupid but I've looked around and got really
> stuck. I was learning how to create macros and the sort and wanted to make
> a variable, within a loop (ie x translation) be a random number, within
> other languages it would be say xpoint = rand(10) and you'd get a number
> between 0 and 10. According to the help file though I need a seed, which I
> think I understand, but if used and placed within a loop makes all the
> xpoints be of the same random number how can these be taken differently? If
> I make no sense at all I can post the file with the prob, thanks
>
> P3TE
There is a great tutorial on using POV-Ray's rand() function at:
http://www.spake.org/rtimes/article/povindx.htm
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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