POV-Ray : Newsgroups : povray.newusers : Randomiser : Re: Randomiser Server Time
5 Nov 2024 09:26:22 EST (-0500)
  Re: Randomiser  
From: Ken
Date: 13 Feb 2000 16:18:55
Message: <38A71EAD.DDDD48BA@pacbell.net>
Peter Cracknell wrote:
> 
> Sorry if this sounds really stupid but I've looked around and got really
> stuck.  I was learning how to create macros and the sort and wanted to make
> a variable, within a loop (ie x translation) be a random number, within
> other languages it would be say xpoint = rand(10) and you'd get a number
> between 0 and 10.  According to the help file though I need a seed, which I
> think I understand, but if used and placed within a loop makes all the
> xpoints be of the same random number how can these be taken differently?  If
> I make no sense at all I can post the file with the prob, thanks
> 
> P3TE

There is a great tutorial on using POV-Ray's rand() function at:

http://www.spake.org/rtimes/article/povindx.htm

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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