POV-Ray : Newsgroups : povray.unofficial.patches : REQ: Self-orienting disc primitive : Re: Self-orienting disc primitive Server Time
2 Nov 2024 05:18:13 EDT (-0400)
  Re: Self-orienting disc primitive  
From: Bob Hughes
Date: 2 Feb 2000 02:25:03
Message: <3897dbcf@news.povray.org>
Hey, but that's not automatic!  Get with the times... it's a push-button
world... the future is now...  etcetera...  :-D

Bob

"Eric Freeman" <eri### [at] datasynccom> wrote in message
news:3897c6f2@news.povray.org...
| "Ken" <tyl### [at] pacbellnet> wrote in message
| news:3897A5DD.B05FCB9E@pacbell.net...
| >
| > Bob Hughes wrote:
| > >
| > > Nice idea, 'orient' keyword for all objects might
| > > be interesting.
| >
| > There is an orient keyword - it's called rotate.
|
| disc {
|   <0,0,0>, <0,0,1>, 10
|   translate <0,0,-30>
|   rotate x*45
|   rotate y*45
| }
|
| Change the translate and rotate amounts to position it... it will "point" to
| <0,0,0>.
|
| Eric
| --------------------
| http://www.datasync.com/~ericfree
| --------------------
| "The whole problem with the world is that fools and fanatics are always so
| certain of themselves, but wiser people so full of doubts."
| --Bertrand Russel
|
|
|
|


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