POV-Ray : Newsgroups : povray.general : Re: SHADERS: Please make POVRAY support Plugins SHADERS in the future release : Re: SHADERS: Please make POVRAY support Plugins SHADERS in the future release Server Time
13 Aug 2024 14:30:38 EDT (-0400)
  Re: SHADERS: Please make POVRAY support Plugins SHADERS in the future release  
From: Vahur Krouverk
Date: 30 Jan 2000 08:41:08
Message: <38943FBF.81926FFC@fv.aetec.ee>
Ron Parker wrote:

> >After all, and if I understood well, renderman shaders must
> >be compiled with an ordinary C++ compiler, and they are -sort of-
> >dynamically linked to the renderer (who gives some data to
> >the shader, and get a pixel color or some other data in return).
> 
> Not exactly.  They're compiled into bytecode (IIRC) by the shader
> compiler, which is not really a C compiler.  They're then executed
> by the renderer pretty much as you say.
> 
Adjustment:
IIRC new version of BMRT shader compiler (2.5???) will compile shader
into C code, and RenderDotC  (another RM compliant scanline renderer)
compiles as well shader into C code, from which shared library (or dll)
is created.


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