POV-Ray : Newsgroups : povray.unofficial.patches : Blurred Transparence patch : Re: Blurred Transparence patch Server Time
2 Nov 2024 07:27:08 EDT (-0400)
  Re: Blurred Transparence patch  
From: Nieminen Juha
Date: 27 Jan 2000 04:07:28
Message: <38900ad0@news.povray.org>
Does it work well with ior? What about fading_distance etc?

  Glass is slow enough to render. If we apply blurred reflection and
refraction to it, it will never finish! ;)

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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