POV-Ray : Newsgroups : povray.newusers : Confining an object to within an sPatch object : Re: Confining an object to within an sPatch object Server Time
5 Nov 2024 09:26:30 EST (-0500)
  Re: Confining an object to within an sPatch object  
From: Chris Colefax
Date: 26 Jan 2000 17:39:15
Message: <388f7793@news.povray.org>
Steve <sjl### [at] zero-ppslocaldomain> wrote:
> For the water, many people seem to get really good results with Chris
> Colefax's spray macro, you can find a link to Chris's site via the
> links page at http://www.povray.org

The "D" <the### [at] netzeronet> wrote:
> I was planing on using that for spray any way. Will it also do the
> water in the basin?

The Liquid Spray include file is really designed for particle sprays, and
although it will create puddles on flat surfaces it doesn't (yet?) allow you
to fill containers with liquid.

Instead, I might back-up Peter's suggestion of modelling the flat surface of
the liquid in sPatch as well, or perhaps a simple disc would be enough.
Either way, unless you want to give the water an interior for fading or
media, it should be enough just to model the surface with a suitable texture
for ripples and such.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.