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> Lutz Kretzschmar wrote:
> >
> > Hi POV-gurus,
> >
> > A Moray user asked me whether it was possible to create the following
> > effect:
> >
> > he wants to create a scene with a floor and a number of reflecting
> > objects. The objects should not reflect the floor, however, they
> > should only reflect each other. Is this at all possible? I pretty much
> > assume it's impossible with the official 3.1, so I'm wondering whether
> > MegaPOV or SuperPatch or any other patches would allow this.
Margus Ramst <mar### [at] peakeduee> wrote in message
news:388C5B3E.1B990BFB@peak.edu.ee...
> It is possible with official POV, with manual bounding.
> Just bound the floor with a tiny sphere near / around the camera. Now, the
floor
> shows up only in direct camera rays. Note that the floor would currently
not
> cast shadows. If you want it to cast shadows, you should add a small
bounding
> object near the light source(s) too.
I'm curious. Can someone explain how this works? I was always under the
impression that the manual bounding was used to define the size of an object
and any part of the object that was outside of the bounding object was
essentially clipped. I guess this is either only partly correct or a
misinterpretation of what actually happens. I more complete explanation
would be great.
Thanks,
Darcy
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