|
|
You always have to oppose scale for media when scaling the object it's in. If
the scaling of the container object is first it isn't such a problem (?), if
scaled after the media is in place then it is. If the object is scale
<100,50,10> for example (at the end of the entire object statement) then go back
into the media statement and use a scale <1/100,1/50,1/10> to correct for the
increase in media density, etc. Opposite true too.
Bob
"Chris Spencer" <chr### [at] bluelectrodecom> wrote in message
news:388a6470@news.povray.org...
| I have a problem...
|
| I've surrounded a sphere with media which isn't taking kindly to being
| scaled. The model is a union of earth and a sphere of media surrounding it,
| simulating atmosphere. When I try to scale this union the media becomes
| increasingly whiter and brighter until the image map of earth isn't visible.
|
| Is there a reason why this is happening? Is there a way to fix this?
|
| Thanks,
| -Chris-
|
|
|
Post a reply to this message
|
|